Here we go again
I’ve been journaling daily for about 10 years and, even in the privacy of my notebook, it’s been incredibly effective at taming the beast inside my head. Sometimes, though, I feel the urge to write something public and share it with the void.
Recently, the urge returned: I’ve been fixating on ways to cooperate differently, especially in the game industry, and I had to get it out of my system. My previous attempt at a blog was retired at the time, so I went for the fastest way to publish anything: a newsletter platform. I wrote two articles, and then the emails flooded in. “Grow your audience fast with fastaudiencegrowth”, “Subscribe to our premium platform and win your subscribers’ weight in gold.”
Begone, devil! The void is my audience, and it shall not grow!
So, I dug back out my old blog, dusted it off, and published it again. I migrated the two articles and reclaimed my digital ownership! I even kept my old posts from 2022 — though I wouldn’t recommend diving too deep into them.
I was lucky to have my roots in websites because I always understood the value of building my own online spaces, and hosting everything that mattered to me on my own sites.
— Nathalie Lawhead
I have always value my digital independence, and I self-host a lot of services. I also believe that, as long as you control the source material, not everything needs to be strictly self-hosted. For example, this blog is a static site hosted on github pages and, even if github stop offering the service, I can move it somewhere else without loosing anything.
Aside from that, I’ve been playing through my backlog a lot lately:
- I’ve finished Portal Stories: Mel, a nice story for people wanting more Portal.
- I’ve played a couple of chapters of Black Mesa, astonishing work!
- I enjoyed Tinyfolks a lot. It’s a tiny, more forgiving, Darkest Dungeon.
- Clickholding: this one I can’t say anything about, you’d have to see it for yourself.
- And lastly, I’ve just started DREDGE, but I love it already :)
Tinyfolks especially motivated me to start working on a tiny game - we’ll see were it leads!
Until then, have a nice week and see you next time!