This week went by so fast!
I was writing last week about wanting to create more games, and I estimated that I could dedicate 10 hours per week to game dev. With that, I set out to make a game and releasing it by the end of the month.
Back to school everyone!
Summer vacation ended for the all family this week, so I wasn’t sure I would have time to even start working on anything. Fortunately, I was wrong!
I followed this great platformer tutorial by HeartBeast, with the intent of turning it into a small releasable game. I had time to finish the tutorial, and also worked on some of the tasks I wanted to do before release:
- Options menu
- Save/Load System
- Option to select the character skin
- Main Menu
- Option to adjust the sound level
- Add music
- Add a shooting enemy
- 10 Levels
- Win condition
- Controller support
- itch.io page
- Option to rebind controls?
- Level selection screen?
- Collectible à la Celeste?
This list will surely evolve and grow, I only need to keep in mind that I only have 30 hours left!
Kids are the best game designers
I was playing with my daughters the other day, I they were inventing a game were they need to run away from the wolf, and try to lure him in front of the hunter to win.
What a great idea for a puzzle game!
On a grid were everyone move 1 cell at a time, your character, followed closely by a wolf, must go to a hunter without him being seen by the wolf.
Looks like I already have my game for next month!
Alright, that’s all!
Thanks a lot for reading and I’ll see you next week!